Bone Scalp - Low forest avian with leathery skin and sharp feathers. Blind, It uses the many nerves hidden in its plumage to find prey, which it promptly crushes with blows from its hard exposed cranium plate. The juices are then absorbed into the body, and the creature glides away to wait for the next meal.
Hanging Flea - Living around the crevices where the Moving Lands flesh is exposed, these sluggish parasites clamp onto the rawer patches so as to not be easily dragged away by other gluttons. Till their pincers shatter, they sit happily and lap at the seeping oils around them.
Bulb Squatter - Large cave insect that builds its hive from the congelation of mucus and carrion. Prey can be held alive in the rib-like cage upon its back, slowly being squashed into an easily digestible paste. Its eyes grow frequently, each eventually falling off, the new life inside ready to hatch.
Greater Eagle of The Green Flame - Rare bird of the fire pits. Its feathers are resistant to all flames and are often alight with a gorgeous green glow that is a coveted sight to behold. Its bones join in on this spectacle, as with age they become like gold, glittering in the fire.
Mess - An abomination born from the sores around the far rim. Its body is made of shifting tumors that pulse and twist. It attacks without reason and leaves its kills where they drop.
Fleshborn - Spawned in the red valley, these damp quadrupeds creatures emerge from their sacs bounding, their front limbs slithering around, learning to balance within minutes, despite their appearance, they are purely vegetarian and merely drain sap from the ash trees.
Imprisoned Thought - A mountaintop watcher capable of incredibly calculated destruction. However, it is constricted by its body and its power is but a fraction of what it could be.
Plate Dragon - Simple, small lizards from the stone woods, living on fruit and insects. Their exoskeletons are as hard as the rocks around them and difficult to shatter. Their blade like tails have been known to crush boulders and fell trees with a single swipe.
Bone Imp - Ferocious sentinels of the dead valley. They can tear even the toughest of beast to morsels with ease with their claws. The flesh stretched across their wings seeps acid that can penetrate bone and their stings can fell giants.
Burrowing Sprout - A slim creature that has plant like attributes. They screw their bodies beneath the dirt amongst the sweet red fiber flowers. when a foolish creature dares to chance a snack, the Sprout will emerge and impale its prey with its extending branch-like arms.
Feather-vine - An aquatic fairy with tough, thin, flexible scales all packed together so tight that the gaps are hard to see. Their many fins are like nets, entangling other creatures within them with an intense grip that can shatter the bones of strugglers.
Tenkijine - A high forest, avianesque critter that tends to collect and steal trinkets and food. It can sustain flight but prefers to hang amongst the trees near its hoard. Its beak is capable of tearing skin, but often flees potential fights.
Blue Sentry - Ancient flying entities that patrol the sky, often just floating in place, their purpose long forgotten. They do not eat nor sleep but are capable of felling a best thrice their size. their piercing eye has been known to disorientate and paralyze those caught within it.
Crevice Crawler - A hunter that lives in the tight spaces of the crevices. It will attack anything, even those that it has no chance of winning against, its ever hungry body ignoring the risks. Its claws can pierce bone, and its abdomen pincers can shatter stone.